package bloodfang;

public class Weapon {
	private double dps;
	private double speed;
	private WeaponType type;
	
	public Weapon(double _dps, double _speed, WeaponType _type){
		setDps(_dps);
		setSpeed(_speed);
		setType(_type);
	}

	public double getDps() {
		return dps;
	}

	public void setDps(double dps) {
		this.dps = dps;
	}

	public double getSpeed() {
		return speed;
	}

	public void setSpeed(double speed) {
		this.speed = speed;
	}

	public WeaponType getType() {
		return type;
	}

	public void setType(WeaponType type) {
		this.type = type;
	}
}
